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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Descriptor for CommandEncoder::beginRenderPass. More...
#include "donner/gpu/Descriptors.h"
Public Attributes | |
| RcString | label |
| Pass debug label. | |
| std::vector< RenderPassColorAttachment > | colorAttachments |
| Attachments. Must be nonempty and share one extent. | |
Descriptor for CommandEncoder::beginRenderPass.
| std::vector<RenderPassColorAttachment> donner::gpu::RenderPassDescriptor::colorAttachments |
Attachments. Must be nonempty and share one extent.
| RcString donner::gpu::RenderPassDescriptor::label |
Pass debug label.