Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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donner::gpu::RenderPassDescriptor Struct Reference

Descriptor for CommandEncoder::beginRenderPass. More...

#include "donner/gpu/Descriptors.h"

Public Attributes

RcString label
 Pass debug label.
std::vector< RenderPassColorAttachmentcolorAttachments
 Attachments. Must be nonempty and share one extent.

Detailed Description

Member Data Documentation

◆ colorAttachments

std::vector<RenderPassColorAttachment> donner::gpu::RenderPassDescriptor::colorAttachments

Attachments. Must be nonempty and share one extent.

◆ label

RcString donner::gpu::RenderPassDescriptor::label

Pass debug label.


The documentation for this struct was generated from the following file: