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Donner SVG 0.8.0-pre
SVG editor and embeddable C++20 engine.
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Configuration for embedding Geode into a host application that already owns a WebGPU device. More...
#include "donner/svg/renderer/geode/GeodeDevice.h"
Public Attributes | |
| wgpu::Instance | instance |
| Optional host-provided WebGPU instance. Browser embedders should provide it so synchronous snapshot readback can wait for map callback completion through Instance::waitAny(). | |
| wgpu::Device | device |
| Host-provided WebGPU device. Must not be null. | |
| wgpu::Queue | queue |
| Host-provided queue associated with device. Must not be null. | |
| wgpu::TextureFormat | textureFormat = wgpu::TextureFormat::RGBA8Unorm |
| Texture format for render targets. Must match the format of any texture passed to RendererGeode::setTargetTexture(). | |
| wgpu::Adapter | adapter |
| Optional adapter handle. Preserved for hosts that need to query the adapter associated with the external device. | |
| std::shared_ptr< GeodeDeviceLostState > | lostState |
| Optional shared device-lost flag. Hosts that install their own WebGPU device-lost callback should have that callback set this flag and pass the same state here, so a driver-reported loss on the host device and a bounded-wait timeout inside Geode converge on the same GeodeDevice::isDeviceLost() condition. When null, the GeodeDevice creates a private flag that only bounded-wait timeouts can set. | |
Configuration for embedding Geode into a host application that already owns a WebGPU device.
The host is responsible for the lifetime of the device and queue - they must remain valid for the entire lifetime of any GeodeDevice or RendererGeode constructed from this config.
Example:
| wgpu::Adapter donner::geode::GeodeEmbedConfig::adapter |
Optional adapter handle. Preserved for hosts that need to query the adapter associated with the external device.
| wgpu::Device donner::geode::GeodeEmbedConfig::device |
Host-provided WebGPU device. Must not be null.
| wgpu::Instance donner::geode::GeodeEmbedConfig::instance |
Optional host-provided WebGPU instance. Browser embedders should provide it so synchronous snapshot readback can wait for map callback completion through Instance::waitAny().
| std::shared_ptr<GeodeDeviceLostState> donner::geode::GeodeEmbedConfig::lostState |
Optional shared device-lost flag. Hosts that install their own WebGPU device-lost callback should have that callback set this flag and pass the same state here, so a driver-reported loss on the host device and a bounded-wait timeout inside Geode converge on the same GeodeDevice::isDeviceLost() condition. When null, the GeodeDevice creates a private flag that only bounded-wait timeouts can set.
| wgpu::Queue donner::geode::GeodeEmbedConfig::queue |
Host-provided queue associated with device. Must not be null.
| wgpu::TextureFormat donner::geode::GeodeEmbedConfig::textureFormat = wgpu::TextureFormat::RGBA8Unorm |
Texture format for render targets. Must match the format of any texture passed to RendererGeode::setTargetTexture().