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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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RAII wrapper around a WebGPU device - headless or host-provided. More...
#include <atomic>#include <memory>#include <vector>#include <webgpu/webgpu.hpp>#include "donner/svg/renderer/geode/GeodeCounters.h"#include "donner/svg/renderer/geode/GeodeWgpuUtil.h"Classes | |
| struct | donner::geode::GeodeEmbedConfig |
| Configuration for embedding Geode into a host application that already owns a WebGPU device. More... | |
| class | donner::geode::GeodeDevice |
| Owns (or wraps) a WebGPU device/queue pair for GPU rendering. More... | |
Namespaces | |
| namespace | donner |
| Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css. | |
RAII wrapper around a WebGPU device - headless or host-provided.