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std::vector< CompositedTile > | tiles |
| | Paint-order tile list. Presentation samples the tiles in this order at (canvasOffsetDoc + dragTranslationDoc) * pixelsPerDocUnit, with size bitmapDimsDoc * pixelsPerDocUnit.
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Entity | entity = entt::null |
| | Primary editor-promoted entity represented by a movable layer tile. Null when Off or when the requested selection must remain inside its owning compositor tiles.
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svg::compositor::InteractionHint | interactionKind = svg::compositor::InteractionHint::Selection |
| | Interaction phase that produced this composited preview.
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std::optional< RenderRequest::DragPreview > | representedDragPreview |
| | Drag preview state represented by the tile transforms in this result.
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The documentation for this struct was generated from the following file: