Color types (8-bit and floating-point, straight and premultiplied).
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#include <array>
#include <cstdint>
#include <optional>
#include "tiny_skia/FloatingPoint.h"
#include "tiny_skia/Math.h"
#include "tiny_skia/pipeline/Pipeline.h"
Go to the source code of this file.
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using | tiny_skia::AlphaU8 = std::uint8_t |
| | 8-bit alpha value.
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◆ ColorSpace
| Enumerator |
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| Linear | Linear RGB (no gamma).
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| Gamma2 | Power-of-2 gamma approximation.
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| SimpleSRGB | Simplified sRGB transfer function.
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| FullSRGBGamma | Full sRGB gamma curve.
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