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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Contains resolved information about the mask property, such as which element it is pointing to. More...
#include "donner/svg/components/RenderingInstanceComponent.h"
Public Member Functions | |
| bool | valid () const |
| Returns true if the reference is valid, or false if this the <mask> did not properly resolve. | |
| ResolvedMask | deepCopy () const |
| Deep copy. | |
Public Attributes | |
| ResolvedReference | reference |
| Reference to a <mask> element. | |
| std::optional< SubtreeInfo > | subtreeInfo |
| Contains subtree info to inform the renderer how to render the mask. | |
| MaskContentUnits | contentUnits |
| The mask content units to use for this mask. | |
Contains resolved information about the mask property, such as which element it is pointing to.