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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Parameters for SVGFETurbulenceElement. More...
#include "donner/svg/components/filter/FilterPrimitiveComponent.h"
Public Types | |
| enum class | Type : std::uint8_t { FractalNoise , Turbulence } |
| Noise type. More... | |
Public Attributes | |
| Type | type = Type::Turbulence |
| Noise type. | |
| double | baseFrequencyX = 0.0 |
| Base frequency X. | |
| double | baseFrequencyY = 0.0 |
| Base frequency Y. | |
| int | numOctaves = 1 |
| Number of octaves. | |
| double | seed = 0.0 |
| Random seed. | |
| bool | stitchTiles = false |
| Whether to stitch tiles. | |
Parameters for SVGFETurbulenceElement.
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