Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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donner::svg::components::ComputedShadowTreeComponent::BranchStorage Struct Reference

Storage for a single shadow tree. More...

#include "donner/svg/components/shadow/ComputedShadowTreeComponent.h"

Public Member Functions

Entity shadowRoot () const
 The root of the shadow tree.

Public Attributes

ShadowBranchType branchType
 Which branch this storage belongs to, there may be only one instance of each type.
Entity lightTarget
 The root of the "light" tree that this shadow tree reflects.
std::vector< EntityshadowEntities
 All of the entities in this shadow tree, in order of traversal.

Detailed Description

Storage for a single shadow tree.


The documentation for this struct was generated from the following file: