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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Layout of a struct type: overall alignment/size plus per-member offsets in declaration order. More...
#include "donner/gpu/shader/IrLayout.h"
Public Attributes | |
| uint32_t | alignBytes = 0 |
| Struct alignment. | |
| uint32_t | sizeBytes = 0 |
| Struct size, rounded up to the alignment. | |
| std::vector< StructMemberLayout > | members |
| Per-member layouts, in declaration order. | |
Layout of a struct type: overall alignment/size plus per-member offsets in declaration order.
| uint32_t donner::gpu::shader::StructLayout::alignBytes = 0 |
Struct alignment.
| std::vector<StructMemberLayout> donner::gpu::shader::StructLayout::members |
Per-member layouts, in declaration order.
| uint32_t donner::gpu::shader::StructLayout::sizeBytes = 0 |
Struct size, rounded up to the alignment.