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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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One entry point parameter or plain function parameter. More...
#include "donner/gpu/shader/IrModule.h"
Public Attributes | |
| RcString | name |
| Parameter name. | |
| IrType | type |
| Parameter type. | |
| std::optional< uint32_t > | location |
| Stage IO location (entry points). | |
| std::optional< BuiltinInput > | builtin |
| Builtin input (entry points). | |
One entry point parameter or plain function parameter.
| std::optional<BuiltinInput> donner::gpu::shader::IrParam::builtin |
Builtin input (entry points).
| std::optional<uint32_t> donner::gpu::shader::IrParam::location |
Stage IO location (entry points).
| RcString donner::gpu::shader::IrParam::name |
Parameter name.
| IrType donner::gpu::shader::IrParam::type |
Parameter type.