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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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One entry point output member. More...
#include "donner/gpu/shader/IrModule.h"
Public Attributes | |
| RcString | name |
| Output name. | |
| IrType | type |
| Output type. | |
| std::optional< uint32_t > | location |
| Stage IO location. | |
| std::optional< BuiltinOutput > | builtin |
| Builtin output. | |
One entry point output member.
| std::optional<BuiltinOutput> donner::gpu::shader::IrOutputMember::builtin |
Builtin output.
| std::optional<uint32_t> donner::gpu::shader::IrOutputMember::location |
Stage IO location.
| RcString donner::gpu::shader::IrOutputMember::name |
Output name.
| IrType donner::gpu::shader::IrOutputMember::type |
Output type.