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donner::gpu::baseline::CorpusScene Struct Reference

One named scene: a draw-ordered list of filled paths over a transparent background. More...

#include "donner/gpu/baseline/BaselineCorpus.h"

Public Attributes

std::string_view name
 Stable identifier; also the PNG basename.
std::string_view description
 What geometry class the scene covers.
std::vector< tests::BaselinePathSpec > paths
 Paths in draw order.
bool capturesPixels = true
 False when the scene has no drawable output.

Detailed Description

One named scene: a draw-ordered list of filled paths over a transparent background.

Member Data Documentation

◆ capturesPixels

bool donner::gpu::baseline::CorpusScene::capturesPixels = true

False when the scene has no drawable output.

◆ description

std::string_view donner::gpu::baseline::CorpusScene::description

What geometry class the scene covers.

◆ name

std::string_view donner::gpu::baseline::CorpusScene::name

Stable identifier; also the PNG basename.

◆ paths

std::vector<tests::BaselinePathSpec> donner::gpu::baseline::CorpusScene::paths

Paths in draw order.


The documentation for this struct was generated from the following file: