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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Source texture of a texture-to-buffer copy. Copies start at texel (0, 0). More...
#include "donner/gpu/Descriptors.h"
Public Attributes | |
| TextureRef | texture |
| Source texture. Needs TextureUsage::CopySrc. | |
Source texture of a texture-to-buffer copy. Copies start at texel (0, 0).
| TextureRef donner::gpu::TexelCopyTextureInfo::texture |
Source texture. Needs TextureUsage::CopySrc.