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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Descriptor for Device::createShaderModule. Source is trusted generated build output, never runtime input from documents. More...
#include "donner/gpu/Descriptors.h"
Public Attributes | |
| RcString | label |
| Debug label. | |
| RcString | sourceText |
| Shader source text. Must be nonempty. | |
| ShaderSourceKind | sourceKind = ShaderSourceKind::Wgsl |
| Source language. | |
Descriptor for Device::createShaderModule. Source is trusted generated build output, never runtime input from documents.
| RcString donner::gpu::ShaderModuleDescriptor::label |
Debug label.
| ShaderSourceKind donner::gpu::ShaderModuleDescriptor::sourceKind = ShaderSourceKind::Wgsl |
Source language.
| RcString donner::gpu::ShaderModuleDescriptor::sourceText |
Shader source text. Must be nonempty.