|
|
Donner SVG 0.8.0-pre
SVG editor and embeddable C++20 engine.
|
One color target of a render pipeline's fragment stage. More...
#include "donner/gpu/Descriptors.h"
Public Attributes | |
| TextureFormat | format = TextureFormat::RGBA8Unorm |
| Attachment format. | |
| std::optional< BlendState > | blend |
| Blend state; disabled if empty. | |
| ColorWriteMask | writeMask = ColorWriteMask::All |
| Channels written. | |
One color target of a render pipeline's fragment stage.
| std::optional<BlendState> donner::gpu::ColorTargetState::blend |
Blend state; disabled if empty.
| TextureFormat donner::gpu::ColorTargetState::format = TextureFormat::RGBA8Unorm |
Attachment format.
| ColorWriteMask donner::gpu::ColorTargetState::writeMask = ColorWriteMask::All |
Channels written.