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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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One entry of a BindGroupDescriptor. The resource alternative must match the BindingType of the layout entry with the same binding index. More...
#include "donner/gpu/Descriptors.h"
Public Attributes | |
| uint32_t | binding = 0 |
| Shader binding index. | |
| std::variant< BufferBinding, TextureViewBinding, SamplerBinding > | resource |
| Bound resource. | |
One entry of a BindGroupDescriptor. The resource alternative must match the BindingType of the layout entry with the same binding index.
| uint32_t donner::gpu::BindGroupEntry::binding = 0 |
Shader binding index.
| std::variant<BufferBinding, TextureViewBinding, SamplerBinding> donner::gpu::BindGroupEntry::resource |
Bound resource.