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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Sibling of GeodePathCacheComponent: holds the GPU residence for an entity's fill and stroke encodes. Installed lazily by RendererGeode at the solid-fill draw sites; removed by the same entt listener that clears GeodePathCacheComponent when geometry changes. More...
#include "donner/svg/renderer/geode/GeodeResidentPathComponent.h"
Public Attributes | |
| GeodeResidentSlot | fillSlot |
| GeodeResidentSlot | strokeSlot |
Sibling of GeodePathCacheComponent: holds the GPU residence for an entity's fill and stroke encodes. Installed lazily by RendererGeode at the solid-fill draw sites; removed by the same entt listener that clears GeodePathCacheComponent when geometry changes.
| GeodeResidentSlot donner::geode::GeodeResidentPathComponent::fillSlot |
| GeodeResidentSlot donner::geode::GeodeResidentPathComponent::strokeSlot |