Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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donner::geode::GeodeResidentPathComponent Struct Reference

Sibling of GeodePathCacheComponent: holds the GPU residence for an entity's fill and stroke encodes. Installed lazily by RendererGeode at the solid-fill draw sites; removed by the same entt listener that clears GeodePathCacheComponent when geometry changes. More...

#include "donner/svg/renderer/geode/GeodeResidentPathComponent.h"

Public Attributes

GeodeResidentSlot fillSlot
GeodeResidentSlot strokeSlot

Detailed Description

Sibling of GeodePathCacheComponent: holds the GPU residence for an entity's fill and stroke encodes. Installed lazily by RendererGeode at the solid-fill draw sites; removed by the same entt listener that clears GeodePathCacheComponent when geometry changes.

Member Data Documentation

◆ fillSlot

GeodeResidentSlot donner::geode::GeodeResidentPathComponent::fillSlot

◆ strokeSlot

GeodeResidentSlot donner::geode::GeodeResidentPathComponent::strokeSlot

The documentation for this struct was generated from the following file: