Donner SVG 0.8.0-pre
SVG editor and embeddable C⁠+⁠+⁠20 engine.
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donner::geode::FilterExecutionMemory Struct Reference

GPU allocation bytes retained by an execution, excluding the caller's source/capture. More...

#include "donner/svg/renderer/geode/GeodeFilterEngine.h"

Public Member Functions

uint64_t total () const
 Total retained allocation bytes.

Public Attributes

uint64_t textures = 0
 Texture descriptors, including dead reusable scratch.
uint64_t standaloneBuffers = 0
 Per-execution buffers retained until submission.
uint64_t persistentBuffers = 0
 Parameter arenas and immutable transfer tables.
uint64_t workUnits = 0
 Work charged for the chosen execution plan.
uint64_t tileExecutions = 0
 Complete graph evaluations, including sampling halos.

Detailed Description

GPU allocation bytes retained by an execution, excluding the caller's source/capture.


The documentation for this struct was generated from the following file: