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Donner 0.8.0-pre
Embeddable browser-grade SVG2 engine
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Result of a GL replay run. More...
#include "donner/editor/repro/GlRnrReplay.h"
Public Attributes | |
| std::vector< GlRnrReplayCapture > | captures |
| Captures written during replay. | |
| std::vector< GlRnrReplayFrameDiagnostics > | frameDiagnostics |
| Per-frame diagnostics gathered after each editor frame runs. | |
| std::optional< std::string > | finalSelectedElementLabel |
| Selection label after the last replayed frame. | |
Result of a GL replay run.
| std::vector<GlRnrReplayCapture> donner::editor::repro::GlRnrReplayResult::captures |
Captures written during replay.
| std::optional<std::string> donner::editor::repro::GlRnrReplayResult::finalSelectedElementLabel |
Selection label after the last replayed frame.
| std::vector<GlRnrReplayFrameDiagnostics> donner::editor::repro::GlRnrReplayResult::frameDiagnostics |
Per-frame diagnostics gathered after each editor frame runs.