Render-pane profiler costs aligned with one UI frame-history sample.
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#include "donner/editor/ViewportInteractionController.h"
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float | totalProfiledMs () const |
| | Sum of known profiled costs.
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float | overlayCaptureMs = 0.0f |
| | Time spent collecting overlay chrome geometry.
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float | overlayDrawMs = 0.0f |
| | Time spent drawing overlay chrome into a retained overlay payload.
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float | overlaySnapshotMs = 0.0f |
| | Time spent snapshotting overlay chrome from the renderer.
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float | overlayUploadMs = 0.0f |
| | Time spent uploading or registering retained overlay presentation payloads.
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float | compositedUploadMs = 0.0f |
| | Time spent uploading or registering composited content tiles.
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float | compositedRenderImmediateMs = 0.0f |
| | Worker time spent rendering transient immediate compositor spans.
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float | compositedRenderCachedMs = 0.0f |
| | Worker time spent rendering retained cached compositor tiles.
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float | sourceRopeLayoutMs = 0.0f |
| | Time spent laying out source-focus ropes.
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float | sourceRopeUpdateMs = 0.0f |
| | Time spent updating source-focus rope simulation/state.
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float | sourceRopeDrawMs = 0.0f |
| | Time spent issuing source-focus rope draw commands.
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Render-pane profiler costs aligned with one UI frame-history sample.
The documentation for this struct was generated from the following file: