|
|
Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
|
Input used to build one frame-budget miss telemetry record. More...
#include "donner/editor/FrameMissTelemetry.h"
Public Attributes | |
| std::uint64_t | frameIndex = 0 |
| Monotonic editor UI-frame index. | |
| double | frameMs = 0.0 |
| Current UI-frame duration in milliseconds. | |
| double | backendMs = 0.0 |
| Async worker result duration that landed on this UI frame, or zero when none landed. | |
| FrameCostBreakdown | frameCost |
| Detailed frame-cost counters collected by the editor frame graph. | |
| FrameMissResourceTelemetry | resources |
| Presentation resource counters observed on the same frame. | |
Input used to build one frame-budget miss telemetry record.
| double donner::editor::FrameMissTelemetryInput::backendMs = 0.0 |
Async worker result duration that landed on this UI frame, or zero when none landed.
| FrameCostBreakdown donner::editor::FrameMissTelemetryInput::frameCost |
Detailed frame-cost counters collected by the editor frame graph.
| std::uint64_t donner::editor::FrameMissTelemetryInput::frameIndex = 0 |
Monotonic editor UI-frame index.
| double donner::editor::FrameMissTelemetryInput::frameMs = 0.0 |
Current UI-frame duration in milliseconds.
| FrameMissResourceTelemetry donner::editor::FrameMissTelemetryInput::resources |
Presentation resource counters observed on the same frame.