Uniform straight flood color and integer-rounded pixel offset. More...
#include "donner/gpu/shader/programs/DropShadow.h"
Uniform straight flood color and integer-rounded pixel offset.
| float donner::gpu::shader::programs::DropShadowParams::color[4] |
Straight RGBA flood color; the shader premultiplies.
| float donner::gpu::shader::programs::DropShadowParams::dx |
Horizontal shadow offset in pixels.
| float donner::gpu::shader::programs::DropShadowParams::dy |
Vertical shadow offset in pixels.
| uint32_t donner::gpu::shader::programs::DropShadowParams::pad0 |
Reserved layout padding.
| uint32_t donner::gpu::shader::programs::DropShadowParams::pad1 |
Reserved layout padding.