Runtime handles a filter execution's recorded commands reference, moved to whatever outlives those commands.
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#include "donner/svg/renderer/geode/GeodeFilterEngine.h"
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| RetainedFilterResources (const RetainedFilterResources &)=delete |
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RetainedFilterResources & | operator= (const RetainedFilterResources &)=delete |
| | RetainedFilterResources (RetainedFilterResources &&other)=default |
| | Construct by moving another instance's state.
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| RetainedFilterResources & | operator= (RetainedFilterResources &&other)=default |
| | Replace this object's state by moving another instance.
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std::deque< gpu::TextureView > | textureViews |
| | Views the commands attach to or sample.
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std::deque< gpu::BindGroup > | bindGroups |
| | Bind groups the commands bind.
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Runtime handles a filter execution's recorded commands reference, moved to whatever outlives those commands.
◆ RetainedFilterResources()
| donner::geode::RetainedFilterResources::RetainedFilterResources |
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RetainedFilterResources && | other | ) |
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default |
Construct by moving another instance's state.
- Parameters
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◆ operator=()
| RetainedFilterResources & donner::geode::RetainedFilterResources::operator= |
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RetainedFilterResources && | other | ) |
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default |
Replace this object's state by moving another instance.
- Parameters
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- Returns
- This object after the move.
The documentation for this struct was generated from the following file: