One entity's GPU residence, one set of slots per device that draws it: a second device neither reuses the first one's slots nor resets them. More...
#include "donner/svg/renderer/geode/GeodeResidentPathComponent.h"
Public Attributes | |
| GeodePerDevice< GeodeResidentPathSlots > | devices |
| Slots per drawing device. | |
One entity's GPU residence, one set of slots per device that draws it: a second device neither reuses the first one's slots nor resets them.
| GeodePerDevice<GeodeResidentPathSlots> donner::geode::GeodeResidentPathComponent::devices |
Slots per drawing device.