donner::gpu::metal::MetalDevice - the Metal backend for the Donner GPU runtime.
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#include <chrono>#include <cstddef>#include <cstdint>#include <memory>#include <optional>#include <string>#include <vector>#include "donner/gpu/Device.h"#include "donner/gpu/GpuLimits.h"Classes | |
| class | donner::gpu::metal::MetalDevice |
| Metal backend of the Donner GPU runtime. More... | |
| struct | donner::gpu::metal::MetalDevice::SystemCapabilities |
| What the system default Metal device supports, which every device Create opens shares. More... | |
| struct | donner::gpu::metal::MetalDevice::GpuFamilies |
| The GPU families a Metal device belongs to, as far as its 2D texture limit depends on them. More... | |
| struct | donner::gpu::metal::MetalDevice::WriteStats |
| Snapshot of upload bookkeeping for tests and performance measurements. More... | |
| struct | donner::gpu::metal::MetalDevice::NativeTextureUsage |
| Native texture access reported by Metal, exposed for allocation-contract tests. More... | |
Namespaces | |
| namespace | donner |
| Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css. | |
donner::gpu::metal::MetalDevice - the Metal backend for the Donner GPU runtime.
| struct donner::gpu::metal::MetalDevice::SystemCapabilities |
What the system default Metal device supports, which every device Create opens shares.
| Class Members | ||
|---|---|---|
| uint32_t | maxTextureDimension2D = 0 | Largest width or height of a 2D texture the device allocates, from its GPU family and capped at kMaxTextureDimension, the largest extent the runtime accepts. |
| struct donner::gpu::metal::MetalDevice::GpuFamilies |
| struct donner::gpu::metal::MetalDevice::WriteStats |
Snapshot of upload bookkeeping for tests and performance measurements.
| struct donner::gpu::metal::MetalDevice::NativeTextureUsage |