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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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#include <optional>#include <string>Classes | |
| struct | donner::svg::components::SetAnimationComponent |
| Component storing <set>-specific animation data. More... | |
Namespaces | |
| namespace | donner |
| Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css. | |
| namespace | donner::svg |
| Donner SVG library, which can load, manipulate and render SVG files. | |
| namespace | donner::svg::components |
| Contains the implementation of the Donner ECS,. | |
| struct donner::svg::components::SetAnimationComponent |
Component storing <set>-specific animation data.
<set> is the simplest animation element: it sets a target attribute to a discrete value for the duration of the animation. It has no interpolation; the to value applies as-is when the animation is active.
| Class Members | ||
|---|---|---|
| string | attributeName | The attributeName identifying which attribute to animate. |
| optional< string > | href | Optional href pointing to the target element. If absent, targets the parent element. |
| string | to | The to value to set when the animation is active. |