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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Render pipeline for the Slug fill algorithm. More...
Classes | |
| class | donner::geode::GeodePipeline |
| Caches a compiled wgpu::RenderPipeline for the Slug fill shader, plus its bind group layout. More... | |
| class | donner::geode::GeodeGradientPipeline |
| Caches a compiled wgpu::RenderPipeline for the Slug gradient-fill shader plus its bind-group layout. More... | |
| class | donner::geode::GeodeMaskPipeline |
| Caches a compiled wgpu::RenderPipeline for the path-clip mask shader (shaders/slug_mask.wgsl) plus its bind-group layout. More... | |
Namespaces | |
| namespace | donner |
| Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css. | |
Render pipeline for the Slug fill algorithm.