Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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GeodePipeline.h File Reference

Render pipeline for the Slug fill algorithm. More...

#include <webgpu/webgpu.hpp>
#include "donner/svg/renderer/geode/GeodeWgpuUtil.h"
Include dependency graph for GeodePipeline.h:

Classes

class  donner::geode::GeodePipeline
 Caches a compiled wgpu::RenderPipeline for the Slug fill shader, plus its bind group layout. More...
class  donner::geode::GeodeGradientPipeline
 Caches a compiled wgpu::RenderPipeline for the Slug gradient-fill shader plus its bind-group layout. More...
class  donner::geode::GeodeMaskPipeline
 Caches a compiled wgpu::RenderPipeline for the path-clip mask shader (shaders/slug_mask.wgsl) plus its bind-group layout. More...

Namespaces

namespace  donner
 Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css.

Detailed Description

Render pipeline for the Slug fill algorithm.