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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Render pipeline for the framebuffer checkerboard underlay (fullscreen triangle). More...
#include <webgpu/webgpu.hpp>Classes | |
| class | donner::geode::GeodeCheckerboardPipeline |
| Caches the compiled wgpu::RenderPipeline for the checkerboard underlay the editor's direct framebuffer presentation draws behind transparent document regions, plus its bind group layout. More... | |
| struct | donner::geode::GeodeCheckerboardPipeline::Uniforms |
| Uniform block consumed by the checkerboard shader. More... | |
Namespaces | |
| namespace | donner |
| Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css. | |
Render pipeline for the framebuffer checkerboard underlay (fullscreen triangle).
| struct donner::geode::GeodeCheckerboardPipeline::Uniforms |
Uniform block consumed by the checkerboard shader.