|
|
Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
|
Pure, platform-independent bookkeeping for the editor's native file dialogs: default-directory memory and an in-process recent-files list. More...
#include <cstddef>#include <optional>#include <string>#include <string_view>#include <vector>Classes | |
| struct | donner::editor::FileDialogFilter |
| A single file-type filter offered by a native open/save dialog. More... | |
| class | donner::editor::FileDialogState |
| Tracks the directory the user last browsed to and the most-recently opened/saved files, so the next dialog can seed a sensible starting directory and (on platforms without an OS recents list) an in-editor recent-files menu. More... | |
Namespaces | |
| namespace | donner |
| Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css. | |
Functions | |
| std::vector< FileDialogFilter > | donner::editor::SvgFileDialogFilters () |
| The editor's canonical filter set: SVG documents. | |
Pure, platform-independent bookkeeping for the editor's native file dialogs: default-directory memory and an in-process recent-files list.
The actual NSOpenPanel / NSSavePanel presentation lives in the platform layer (NativeFileDialog.h); this module holds only the logic that can be exercised headlessly under unit test.