Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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CompositorControllerInternal.h File Reference

Shared helpers behind CompositorController: layer raster geometry, DOM-tree ancestry checks, and the static-span cost/immediate-promotion heuristics. Split out of CompositorController.cc so the controller file stays focused on layer lifecycle, rasterization, and composition. More...

#include <cstddef>
#include <cstdint>
#include <optional>
#include <string>
#include <vector>
#include "donner/base/Box.h"
#include "donner/base/EcsRegistry.h"
#include "donner/base/Transform.h"
#include "donner/base/Vector2.h"
#include "donner/svg/compositor/CompositorController.h"
#include "donner/svg/renderer/RendererInterface.h"
Include dependency graph for CompositorControllerInternal.h:

Namespaces

namespace  donner
 Top-level Donner namespace, which is split into different sub-namespaces such as donner::svg and donner::css.
namespace  donner::svg
 Donner SVG library, which can load, manipulate and render SVG files.

Detailed Description

Shared helpers behind CompositorController: layer raster geometry, DOM-tree ancestry checks, and the static-span cost/immediate-promotion heuristics. Split out of CompositorController.cc so the controller file stays focused on layer lifecycle, rasterization, and composition.