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Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
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Defines a filter primitive that erodes or dilates the input image.
This element is defined within a <filter> element, and is combined with other filter primitives to define a filter applied on the input image.
Example usage:
| Attribute | Default | Description |
|---|---|---|
| operator | erode | erode (minimum) or dilate (maximum). |
| radius | 0 | Kernel radius; may be one or two numbers (x, y). |
Inherits standard filter primitive attributes (in, result, x, y, width, height) from donner::svg::SVGFilterPrimitiveStandardAttributes.