|
|
Donner
C++20 SVG rendering library
|
Defines filter effects which can be applied to graphical elements.
Defines filter effects which can be applied to graphical elements.
These elements are typically placed within a <defs> element, and then referenced by id from a filter attribute.
Inside the <filter> element there may be any number of filter primitive elements, such as <feGaussianBlur>.
Example usage:
To reference it with the filter attribute: