|
|
Donner SVG Editor & Engine
SVG-native editor and embeddable SVG2 + CSS3 engine in C++20, with GPU (WebGPU) and compact CPU renderers, built for correctness, security, and performance.
|
Files | |
| EditorWgpuSurface.h | |
| Platform-native WebGPU surface creation for editor GLFW windows. | |
| EditorWgpuSurface_macos.mm | |
| macOS (Cocoa/Metal) implementation of CreateWgpuSurfaceFromGlfwWindow. | |
| EditorWindow.h | |
| EditorWindow - RAII wrapper around GLFW + OpenGL + Dear ImGui. Keeps the main binary thin by encapsulating everything that would otherwise be boilerplate: GLFW init, window creation, context current, glad loader, ImGui context, imgui_impl_glfw + imgui_impl_opengl3 setup, plus texture upload from a RendererBitmap. | |