Donner SVG 0.8.0-pre
SVG editor and embeddable C⁠+⁠+⁠20 engine.
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donner::gpu::Device Member List

This is the complete list of members for donner::gpu::Device, including all inherited members.

abandonCurrentTexture(const Surface &surface)donner::gpu::Device
acquireCurrentTexture(const Surface &surface)donner::gpu::Device
CommandEncoder (defined in donner::gpu::Device)donner::gpu::Devicefriend
completedSerial() const =0donner::gpu::Devicepure virtual
configureSurface(const Surface &surface, const SurfaceConfiguration &configuration)donner::gpu::Device
createBindGroup(const BindGroupDescriptor &descriptor)donner::gpu::Device
createBindGroupLayout(const BindGroupLayoutDescriptor &descriptor)donner::gpu::Device
createBuffer(const BufferDescriptor &descriptor)donner::gpu::Device
createCommandEncoder()donner::gpu::Device
createComputePipeline(const ComputePipelineDescriptor &descriptor)donner::gpu::Device
createPipelineLayout(const PipelineLayoutDescriptor &descriptor)donner::gpu::Device
createRenderPipeline(const RenderPipelineDescriptor &descriptor)donner::gpu::Device
createSampler(const SamplerDescriptor &descriptor)donner::gpu::Device
createShaderModule(const ShaderModuleDescriptor &descriptor)donner::gpu::Device
createSurface(const SurfaceDescriptor &descriptor)donner::gpu::Device
createTexture(const TextureDescriptor &descriptor)donner::gpu::Device
createTextureView(const Texture &texture, const TextureViewDescriptor &descriptor)donner::gpu::Device
destroyBindGroup(BindGroup &&bindGroup)donner::gpu::Device
destroyBindGroupLayout(BindGroupLayout &&bindGroupLayout)donner::gpu::Device
destroyBuffer(Buffer &&buffer)donner::gpu::Device
destroyComputePipeline(ComputePipeline &&computePipeline)donner::gpu::Device
destroyPipelineLayout(PipelineLayout &&pipelineLayout)donner::gpu::Device
destroyRenderPipeline(RenderPipeline &&renderPipeline)donner::gpu::Device
destroySampler(Sampler &&sampler)donner::gpu::Device
destroyShaderModule(ShaderModule &&shaderModule)donner::gpu::Device
destroySurface(Surface &&surface)donner::gpu::Device
destroyTexture(Texture &&texture)donner::gpu::Device
destroyTextureView(TextureView &&textureView)donner::gpu::Device
Device(const Device &)=delete (defined in donner::gpu::Device)donner::gpu::Device
Device(Device &&)=delete (defined in donner::gpu::Device)donner::gpu::Device
Device()donner::gpu::Deviceprotected
deviceId() constdonner::gpu::Deviceinline
lastSubmittedSerial() constdonner::gpu::Deviceinline
mapBufferAsync(const Buffer &buffer, MapMode mode, uint64_t offsetBytes, uint64_t byteCount)donner::gpu::Device
mappedBytes(const BufferMapping &mapping) constdonner::gpu::Device
onAbandonCurrentTexture(uint32_t slotIndex)donner::gpu::Deviceprotectedvirtual
onAcquireCurrentTexture(uint32_t slotIndex, uint32_t textureSlotIndex)donner::gpu::Deviceprotectedvirtual
onConfigureSurface(uint32_t slotIndex, const SurfaceConfiguration &configuration)donner::gpu::Deviceprotectedvirtual
onCreateBindGroup(uint32_t slotIndex, const BindGroupDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateBindGroupLayout(uint32_t slotIndex, const BindGroupLayoutDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateBuffer(uint32_t slotIndex, const BufferDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateComputePipeline(uint32_t slotIndex, const ComputePipelineDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreatePipelineLayout(uint32_t slotIndex, const PipelineLayoutDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateRenderPipeline(uint32_t slotIndex, const RenderPipelineDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateSampler(uint32_t slotIndex, const SamplerDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateShaderModule(uint32_t slotIndex, const ShaderModuleDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateSurface(uint32_t slotIndex, const SurfaceDescriptor &descriptor)donner::gpu::Deviceprotectedvirtual
onCreateTexture(uint32_t slotIndex, const TextureDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onCreateTextureView(uint32_t slotIndex, uint32_t textureSlotIndex, const TextureViewDescriptor &descriptor)=0donner::gpu::Deviceprotectedpure virtual
onDestroyResource(std::string_view resourceName, uint32_t slotIndex)=0donner::gpu::Deviceprotectedpure virtual
onMapBufferAsync(uint32_t mappingSlotIndex, uint32_t bufferSlotIndex, MapMode mode, uint64_t offsetBytes, uint64_t byteCount)donner::gpu::Deviceprotectedvirtual
onMappedBytes(uint32_t mappingSlotIndex) constdonner::gpu::Deviceprotectedvirtual
onPresentSurface(uint32_t slotIndex)donner::gpu::Deviceprotectedvirtual
onSubmit(uint64_t submissionSerial, uint32_t commandBufferSlotIndex, std::span< const Command > commands)=0donner::gpu::Deviceprotectedpure virtual
onSurfaceCapabilities(uint32_t slotIndex) constdonner::gpu::Deviceprotectedvirtual
onUnmapBuffer(uint32_t mappingSlotIndex)donner::gpu::Deviceprotectedvirtual
onWaitMappingSlice(uint32_t mappingSlotIndex, double sliceSeconds)donner::gpu::Deviceprotectedvirtual
onWriteBuffer(uint32_t slotIndex, uint64_t offsetBytes, std::span< const uint8_t > data)=0donner::gpu::Deviceprotectedpure virtual
onWriteTexture(uint32_t slotIndex, std::span< const uint8_t > data, const TexelCopyBufferLayout &dataLayout, const Extent2d &writeSize)=0donner::gpu::Deviceprotectedpure virtual
operator=(const Device &)=delete (defined in donner::gpu::Device)donner::gpu::Device
operator=(Device &&)=delete (defined in donner::gpu::Device)donner::gpu::Device
poll()donner::gpu::Device
presentSurface(const Surface &surface)donner::gpu::Device
submit(CommandBuffer commandBuffer)donner::gpu::Device
surfaceCapabilities(const Surface &surface) constdonner::gpu::Device
unmapBuffer(BufferMapping &&mapping)donner::gpu::Device
validateBufferHandleForBackend(const Buffer &buffer) constdonner::gpu::Deviceprotected
validateBufferMappingHandleForBackend(const BufferMapping &mapping) constdonner::gpu::Deviceprotected
validateTextureHandleForBackend(const Texture &texture) constdonner::gpu::Deviceprotected
validateTextureViewHandleForBackend(const TextureView &textureView) constdonner::gpu::Deviceprotected
waitForMapping(const BufferMapping &mapping, const MapWaitParams &params, const std::function< bool()> &shouldCancel, const MapWaitTestHooks &testHooks={}) (defined in donner::gpu::Device)donner::gpu::Device
writeBuffer(const Buffer &buffer, uint64_t offsetBytes, std::span< const uint8_t > data)donner::gpu::Device
writeTexture(const Texture &texture, std::span< const uint8_t > data, const TexelCopyBufferLayout &dataLayout, const Extent2d &writeSize)donner::gpu::Device
~Device()donner::gpu::Devicevirtual